Noah Ward
EVE's Lead Designer, Noah Ward discusses the new features in Trinity 1.1: Boost Patch. Learn all about the new improvements, deadlier ships and interface renovations now available.
Ásgeir Ásgeirsson
EVE's Art Director, discusses and displays the new graphics Trinity will bring, and explains how they gave our art department an opportunity to knock your socks off.
Benjamin Bohn
EVE's Art Producer, goes into detail on the production process whose purpose was to rebuild EVE from scratch, and that is now bringing EVE to its new stage of amazing next-gen graphics.
Halldor Fannar
EVE's Chief Technical Officer, goes into the nitty-gritty of Trinity's technical side and the development of EVE's amazing graphics, including what more improvements we can expect from future patches.
Nathan Richardsson & Noah Ward
Nathan Richardsson, EVE's Excecutive Producer, explains some of the upcoming gameplay enhancements in Trinity, along with the new Player vs. Environment additions.

Noah Ward, EVE's Lead Game Designer, goes into various gameplay improvements in Trinity, including the New Player Experience and the Drone Improvements, and talks about the cool new Tech II ships.